Step 01
Video Game Publisher
Publishing your game dreams & taking them worldwide
We bring video games from concept to market – handling development support, marketing, localisation and worldwide distribution.
2027 Now signing new titles
Scroll downAbout us, since 2024
TraipseWare is a video game publisher from Faaborg, Denmark.
We work with independent developers and larger studios at the moments that matter: signing, localising, certifying and launching a game.
No middle layers. You talk directly to the people doing the work — and your intellectual property stays yours.
- Country: Denmark
- Registry #: 44973820
- Industry: Video game publishing
- Customers: Developers & gamers
- Founded 2024
How it works
From the first conversation to launch day and beyond. One team, one roadmap.
Step 02
Plan — a publishing roadmap built around your launch
Step 03
Launch — your game on stores worldwide
After launch
Grow — community, updates and player support
Our services
Get in touchWhat we do
The whole journey — or just the part you need help with.
Game publishing
From contract to store launch — we handle the legal, financial and distribution side.
Marketing & distribution
Campaigns, press kits and worldwide digital distribution on the major platforms.
Localisation
Professional localisation for major markets, culturally relevant and compliant.
Platform compliance
Certification support for console, PC and mobile — technical and policy reviews.
Community management
Moderation, social strategy and player support that builds lasting communities.
Quality assurance
Testing and bug tracking for a polished launch experience.
“All intellectual property remains with the developer. We only take a licence to publish and market your game.”
“Any genre — from indie titles to mid‑scale projects. If you believe in it, we want to hear about it.”
“Timelines depend on scope; a typical launch happens within 6–12 months after signing.”
What types of games do you publish?
Any genre – from indie titles to mid‑scale projects.
Do you handle localisation?
Yes, we provide localisation for major markets.
What revenue share do you offer?
We discuss a fair split during the contract negotiation.
Can I retain my IP?
All intellectual property remains with the developer.
How long does publishing take?
Timelines depend on scope; typical launch within 6‑12 months after signing.
Contact
Get in touch
Tell us about your game. We'll come back with a publishing plan.